Ludic didactic strategy to learning of Chemistry in the Cuban middle school
Abstract
Educational games for teaching chemistry at the level of middle school in Cuba were designed; six table games and seven using the computer software JClic. It was established the implementation strategy of games and scenarios for its application, considering the questions associated with the games, the dosage of the contents of the program and place to develop them. The pedagogic experiment was performed with the eighth grade in school, "Argenis Burgos Palma" of Santiago of Cuba during the 2014-2015 school year. At the completion of school year were surveyed students. Grade point averages in Chemistry during the school year of the experiment are somewhat larger than those of the previous year. Both instruments suggest acceptance of the games by students and increased motivation for chemistry.
Keywords: ludic, chemical games, educational games, middle school.
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